A whole bunch of new features have been added, with the Room Editor 2.0 update being our biggest update to the editor so far. Of course our room editor has also gone through a lot of changes since the initial release. So far, there are already over 3000 published rooms to check out on the Steam Workshop! We also loved to see all of the excellent entries we received during the three different builder competitions that took place so far. Of course, Escape Simulator also owes a lot to its incredible community! That's why we want to give a massive shoutout to all of the builders who keep surprising both us and all other puzzle fans with awesome content. Additionally, we released the Steampunk DLC back in June and we just announced a second DLC as well! More on that in a bit! □ So far, that number has been increased to 23 and we still have more free rooms planned! Five of these were part of the Omega Corporation update and of course we also added three extra rooms: Santa's Workshop, Cats In Time and the recently released 70's Room. When Escape Simulator first released one year ago, the base game featured 15 rooms spread out across three different themes. 617 commits of bug fixes and quality-of-life improvements!.They should feel better in singleplayer and are synced better in multiplayer. Sliders have been improved across the game.There are avatars in UI showing who is speaking in voice chat.Item can no longer be pinned during animation.filtered chat messages are no longer just ignored.Fixed placement of the held item on all camera FOVs.Fixed a bug where removing an item from inventory could crash the game.Proximity chat is now working properly.It will display important updates to the game. Sounds shouldn't continue on loading next episode.Only the display logic prop needs the transparent order offset checkmark.Fixed importing a display prop with textures breaks the room.Unlock input on locks should now work for continuous and fixed locks.Fixed crashing on copy/duplicate and undo.Controller slot interaction should work better.Added button to fix workshop item id in the publish room menu.Introducing the all new prop behaviour ✨The Slidable✨.Lua fixed can't enter negative indexes for locks Better error handling, the log will show on what line the error occurred.The Elevator: there is a reset button for the circular puzzle in case you get stuck.The Top: a rotating object should feel better in singleplayer and multiplayer.The Engine Room: Fixed using fire extinguisher with a controller.You have the option to be a ghost in multiplayer levels!.In the meantime, feel free to join us on our official Discord or Reddit to talk about all things Escape Simulator. The Wild West DLC is set to release in December, so make sure to wishlist it! This way, you'll receive a notification as soon as it's out. We hope you will all enjoy this free update to celebrate the month of Spooktober! In case you missed it, we recently announced the next big DLC for Escape Simulator as well. You can read the whole changelog below.□ We also did more than 600 fixes and quality-of-life improvements for the game. To really add to the spooky vibes, the new Graveyard level is accompanied by a special soundtrack! But wait, you didn't think we'd let you celebrate Halloween without a matching outfit, right? Of course not! That's why the Halloween update also features a new customization option that allows you to turn your character into a ghostly version of itself! Will you be able to solve its many mysteries? □ We hope you're ready to solve some more tricky puzzles, because the Halloween update for Escape Simulator is OUT NOW! This update features a brand-new room set in an eerie looking graveyard.
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